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A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* All attacks in the round should trigger the sneak attack damage if the conditions are met. Flurry or Critical Strike, not both. Strength modifier (STR) added to damage also varies in the second game: 1. Pair that with Shien to get x3 critical multiplier, and the numbers are shocking. 17 Weapon Specialisation - Lightsaber. I was wondering if any of you use your different attack types (critical strike, flurry, standard attack) strategically in combat. Dec 21, 2016 · However, when using Master Force Speed (+2 Attacks per turn) and the final form, Juyo, (+1 Attack per turn) it only increases it from 5 to 6, a mere 20% increase rather than the damage that other skills can bring. In Kotor 2 i've had hits happen at the same time that i was taking a medpack while the attacker was standing still giving the impression of an extra attack but it just seems like an animation delay. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Critical Strike is an Amazon Skill in Diablo II, providing a chance to do double damage on attacks. also oddly HK-47 seems to only manage one power attack with two pistols which is odd. They also allow a chance to do double damage on attacks Flurry deals two hits at the cost of lower accuracy and evasion. Critical Strike: Critical Strike decreases your Defense for a round in trade for extra chance to crit. In my first play through KOTOR II, I used the Critical Strike line as my combat feat largely for aesthetic reasons single lightsaber, critical strike precision at it's finest. Master Critical Strike Prerequisites: Level 8, Critical Strike, Improved Critical Strike This feat quadruples the critical threat range of a melee attack (e. Are you a fan of the good old counter terrorists battles? Enjoying online shooters and multiplayer gun games? There is the best 3D First Person Shooter in real-time. Or check it out in the app stores Jun 17, 2022 · Critical Strike; Dueling; Dual Strike; Finesse: Melee Weapons; Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. Master Toughness (3) to let Atton survive as Critical Strike reduces his defence. 9 Imp 2-weapon fighting 12 Master 2-weapon fighting 15 Master Flurry / Critical Strike. if a critical hit would normally double damage, it would triple damage when Power Blast was used). Sep 2, 2022 · This build is the result of many hours of theorycrafting and experimentation and almost 20 years of being a KOTOR fan! Objective: Create the most powerful character build possible, capable of any challenge including solo runs on Impossible difficulty A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Critical Strike is an attack feat that doubles the critical threat range of melee attacks. But Soresu reduces critical threat range, so it would make Power Attack less useful, and completely cripple any bonus you get from Critical Strike. If you A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The Critical threat range tells you what you have to roll to crit. 5 - 18) / 2 X > 18. The We would like to show you a description here but the site won’t allow us. To determine how high your Strength modifier (STR) would need to be: X + 24. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Jul 7, 2024 · The Keen bonus can increase base Critical Threat range, as can the Critical Strike and Sniper Shot feats. If you do get bored just switch to double blade or two handed every now and then for a bit of variety. Improved Critical Strike works with melee weapons only. -Brother Maynard If your opponent is stunned, your hits trigger sneak attacks. Here's a chart of which is more effective : PA Level --- # of normal attacks --- Avg. if a weapon needs a roll of 20, a critical hit will result on 17-20). According to the Combat log, any Keen bonus is additive with feat bonuses, resulting in the following: Jun 19, 2022 · Star Wars: Knights of the Old Republic (KOTOR) This build uses the Scoundrel class for its Critical Strike and Scoundrel's luck ability; which eliminates the -5% penalty to Critical Strike For some reason tagging users in opening posts may not result in notifications (it didn't in my case), so I'll tag u/HadeyCakes and u/bludfam here. The way the game calculates things, if your initial roll scores a threat, then you make another attack roll. 2M + 3N > 4. ) A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Rolling a 19-20 would only be a critical threat, not a critical hit; after that, you have to roll another attack, and if that one hits the target's defense, then it's a critical hit. ¿Qué ataque (Flurry, Power Attack, Critical Strike) produce el mayor daño en KotOR2? Preguntado el 13 de Junio, 2019 Cuando se hizo la pregunta 146 visitas Cuantas visitas ha tenido la pregunta A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Replaying KOTOR for the first time in a few years, forgot how much fun it gets a few planets in. 5 STR is added for a single Lightsaber and the main hand of a Double-Bladed Lightsaber, STR is added for the main hand Lightsaber A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* KOTOR 2 - Mira Builds. Critical Strike is only used for melee weapons. 24 Imp Jul 3, 2005 · Hey - Ive played and beaten both KOTOR's as a Consular and Jedi Mastar (the best class IMHO (w00t) ) Anyway, most of the feats I used for my melee skills were either the flurry class or two handed fighting class, and never power attack or the Critical Strikes. All Mar 16, 2005 · Also, in KotOR the harder enemies used to be immune to critical attacks and had high defense, and these aspects made Critical Strike and Power Attack less attractive. ), and put Nextor (adds Keen weapon property which adds to your threat range), and Opila (+2-12 damage on top of the 26 votes, 38 comments. As a scoundrel you get two feats that capitalize on sneak attack: Sniper shot and critical strike. Then hit the Apply button on the top right. Dual wield keen lightsabers and use Master CS, and you have 50% crit chance. If the attack hits, the target is stunned for 6 seconds unless they make a Fortitude save at a Dc of the attacking characters level + attacking character's Strength modifier. I just did a quick test and Level 1 critical strike had a threat range of 15-20 (30%) which suggests that the weapon is treated as having keen equipped rather than a natural critical rate of 20% (or else the threat range would be 13-20 using critical strike). Under the Sync and Refresh section, choose the drop-down next to Frame Rate Limiter and choose 60 FPS. For a single weapon with Master Speed, MCS > Flurry when: 4. 05 x (DEF-ATK) [when DEF-ATK is between 2 and 20] Now, we need to think about what happens when there is a critical attack. Take the part in the vanguard at the battlefield of Critical Strike! Feats are a bit tricky. 2D + 1. I know I can use the Mouse Wheel to cycle, but that first requires highlighting the Action Menu Left button with the mouse. If it's in the Critical Threat range (20-20 by default), make another attack roll. While the original Kotor only had two upgrade slots, Kotor 2 has five upgrade slots. Dec 16, 2015 · Double-bladed saber - 8-47, 20-20/5% (10% with keen crystal, though I don't recommend wasting keen crystals into double sabers), *2 critical damage, 2 attacks per round. That is 10 ranks of Force Powers, and Sentinel gets 2 powers at level 1, so she needs 9 levels of Sentinel minimum. 18 1st Superior weapon focus: Lightsaber. Developed by BioWare in 2005, one of the titans of modern RPG titles, Kotor takes place 4,000 years before the events of the Star We would like to show you a description here but the site won’t allow us. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* For Star Wars: Knights of the Old Republic on the PC, a GameFAQs message board topic titled "A Mathematical look at Flurry vs. So the sabre should crit on a 5 to 20! It has massive crits mods etc, and SHOULD do Insane damge. I am hoping there is a hotkey for special attacks - either one hotkey for each feat (critical strike, flurry, power attack), or a button that cycles through them without involving the mouse. 20 2nd Superior weapon focus: Lightsaber. The x 2 at the end means that all normal damage will be doubled, and the (+4-4) or (+3-18) means that a crit gives additional damage on top of the standard double damage for the crit (in this case an extra 4 damage or an extra 3-18 damage, respectively) A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Jan 6, 2024 · When items or their upgrades add damage of any type, Toughness subtracts from each separately: thus a fully upgraded Baragwin Assault Blade's 2–12 physical (slashing) damage, 2–12 energy damage and 2–12 sonic damage are each reduced to 0–10. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Critical strike Increases critical hit chance but lowers defense. Master Two-Weapon Fighting (3) allows dual wielding that synergizes with Master Critical Strike. Critical strike will boost the chance up to 17-20/20% (16-20/25% with keen), no bonus attacks from speed. hit = 1. I found myself mastering critical strike later on in the game while my shooting wasn't used too much (with being jedi it was more fun to improve blaster deflection and let my opponents become their very own executioners). If the 2nd roll beats the target's Defense, your hit becomes a crit. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* If going melee, get Master Critical Strike (2 feats from base) for feat efficiency and to stun enemies for Sneak Attack. If any of you read my FAQ for KOTOR I, I said that the Sentinal was the best. In general, feats should be used to open and close off an opponent. KOTOR handles this in a pretty complicated fashion Maxed Strength (18 at creation, +5 at level up, +5 Dominator gauntlets, +2 CNS Strength Enhancer belt, +5 Master Valor, +3 guardian Light side mastery bonus) Dump Dexterity and Intelligence at creation Master Critical Strike and Improved Flurry (flurry is mostly just for early game) - dronemc, KotOR II GameFAQs, 2009 (Aside: The KotOR II GameFAQ thread I linked also had theoretical calculations of when Critical Strike surpasses Power Attack in KotOR II, how lightsaber forms affect the calculation, and how it affects lightsaber upgrades. This definitely makes flurry/rapid more appealing for sneak attack characters than sniper shot/critical strike since you'll trigger the sneak attack damage more often. Critical Strike wins in specific setups that aim to maximize critical impact. In the second game, a Short Lightsaber inflicts 2-16 (2d8) energy damage, a Lightsaber 2-20 (2d10) and a Double-Bladed Lightsaber 2-24 (2d12). A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* (2) P. Dec 17, 2017 · STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™ Critical Strike, Flurry or Power Attack (or the ranged equivalents for blaster users). You can take medpacks all day and it doesn't change anything. true. Jedi / Sith Crit Strike takes over late when paired with Shien form. Flurry gives you an additional main hand attack. In my opinion, all derivatives of the Jedi Sentinal are worthless in KOTOR II. Star Wars: Knights of the Old A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* 135K subscribers in the kotor community. ) A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I actually don't want to always win by spamming Master Critical Strike. Power Attack vs. I played on normal difficulty, and a few of the unarmed combat sections of the game proved a bit difficult. Me being me, I started over and made several new chars to finally find what I want, hopefully. 8M > 0. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* We would like to show you a description here but the site won’t allow us. . 20-20 means you need a 20. Sniper Shot A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Each rank of Critical Strike further increases it by +2, so Master Critical Strike increases it by a total of +6, to 11-20 (50%). A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian… A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Aug 24, 2012 · Hey Andytizer mate, in your guide for the widescreen fix, it says this: 1) Extract the new swkotor2. In the first game, Double-Bladed Lightsabers have higher base damage (2-20 or 11 average vs 2-16 or 9 average for a Lightsaber) but lower Critical Threat (20-20,x2 or maximum 5% chance vs 19-20,x2 or maximum 10% chance). With Juyo and force speed dual wielded that power attack eventually becomes +60 damage per turn alongside a +1 to the critical hit multiplier - which is enormous. This Bao-Dur is crafting-focused. damage needed for flurry to be an improvement 1 --- 1 --- 15 1 --- 2 --- 20 2 --- 1 --- 24 2 --- 2 --- 32 3 --- 1 --- 30 3 --- 2 --- 40 So in other words the better feat will be based heavily on your build, and the amount of damage your weapon(s) deal. Critical Strike is also the name of the effect provided by skills of Assassins (Claw Mastery) and Barbarians (various weapon-specific Combat Masteries). However, form bonuses and penalties take effect after this restriction is imposed: for example, this means feats and effects 13 is possible using Determination (Shii-Cho) vs untargeted opponents, or Aggression (Ataru) vs current target but it also means feats and effects > 10 cannot Jul 7, 2024 · For example, 10% chance to hit (roll 19–20 + Attack ≥ Defense) means that a Lightsaber inflicts no more damage with Master Critical Strike (Critical Threat: 13–20,x2) than a standard Attack (Critical Threat: 19–20,x2) since roll 13–18 + Attack < Defense, resulting in a miss on an attack roll, and failure to convert on a threat roll. Flurry gives the third attack per round and get 2 more from master speed. 19-20 means a 19 or 20, and so on. Does NOT affect "off-hand" critical strikes which don't use the multiplier. May 10, 2014 · Now let me explain. Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords Apr 3, 2005 · I got a keen (ie crit on 17-20) light sabre, then I got master Crit stike, (times 4 crit range). A character can have up to five attacks total in a single round if Dual Wielding (+1 off hand attack), using Flurry as the Special Attack (+1 main hand attack), and they have Master Speed (+2 main hand attacks) active. ) Lightsaber forms also come into play. MORE: We would like to show you a description here but the site won’t allow us. It can still get repetitive though. I would suggest flurry and put the critical strike feats into toughness instead. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Jan 26, 2018 · I prefer critical strike since by late game critical strike is usually a one shot and my def and HP is so high the def penalty is meaningless. He probably never leaves the ship, except to run directly to a workbench or lab station. +5 Blaster Deflection: +2 Critical Multiplier: +1: Niman Star Wars Knights of the Pretty much ran straight through KOTOR 1 and 2 with critical strike when I played through them for the first time this summer! In KOTOR 2 I became a Jedi Watchman A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Critical Strike is a fast-paced modern multiplayer FPS counter terrorist game. 05-0. The idea was that 4 x 4 = 16 = 80% probability of criticals, which w Not for Kotor 1 for sure. Jun 16, 2022 · Superior Energy Cell: +2 Ion Damage, +1-12 Droid Damage, +1-6 Critical Damage Expert Fencing Emitter : +2 Defense, +3 Energy Damage Ponite Lens : +1 Attack Bonus, +2-12 Energy Damage Nov 18, 2010 · I have recently tried combining a one-handed light saber (critical range 19-20) with a keen effect (doubling the critical range to 17-20) and the Critical Strike series, which at level 3 is supposed to quadruple your crit-range. Flurry has the potential to nearly match Crit Strike's max damage, but with a A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. Jun 15, 2019 · The Knights of the Old Republic series calculates Defense slightly differently than Neverwinter Nights calculates Armor Class (AC), with slight differences even between KotOR and Knights of the Old Republic II: The Sith Lords. I've hit the damage cap no matter what Master Saber Strike you choose to use of the 3 (Master Power Attack, Master Critical Strike and Master Flurry). With Force Speed in play, you'll usually get the most damage out of power attack. A nat-20 on the 2nd roll does not turn guarantee a crit, it still has to beat the target's Defense. I'm thinking of playing as a single saber Soldier/Guardian 7/13 and was wondering wether critical strike is worth getting. Jan 17, 2023 · Both are classified as feats and effects, which are normally restricted to a maximum defense bonus of +10. Feb 2, 2022 · Confirmed via screenshots the negative strength mod damage bug affects Master Critical Strike and Master Flurry as well. Jul 27, 2018 · Power attack and Critical strike seem to be capped at 2 attacks per round but with Flurry, 2 weapons master speed or master fury and a saber form you can get 6 attacks per round. Jan 17, 2018 · I'm more familiar with Kotor 2 but my view on this is that in a perfect situation crit strike does more damage on average over a number of combat rounds. Conditioning 1 <----- Only do this if you run out of other stuff to do Weapon Focus: Saber 2-3 Flurry 2-3 Critical Strike 1-3 <----- Nu-uh. Jan 19, 2005 · This feat lowers Defense by -5 when used. Nov 5, 2015 · Original Review on Filefront: As promised, the KotOR II version of Shems Realistic Visual Effects mod is up! Because Im lazy, Ill quote parts of the KotOR I review Quote:I guess theres some unwritten rule in LucasArts development bible that says there have to be shiny special effects even if t If you're going for a themed "critical strike" build, where everything revolves around critting rather than overall damage output, go with two single-bladed sabers with regular color crystals (red, blue, green, yellow, etc. For example, Shien pairs great with Critical Strike and Power Attack, since it increases your critical hit multiplier. Well he was. Scan this QR code to download the app now. KOTOR 2 - Flurry/Power Attack/Crit strike for STR and DEX question I've recently started playing KOTOR2 for the first time. 22 3rd Superior weapon focus: Lightsaber. Additionally, some upgrades include the "Keen" ability, which lowers it by one So let's say you're using a weapon with the keen ability and attack with Master Critical Strike. 25 So STR 19 (48 Strength) or more would be required for a main hand Keen Lightsaber to inflict more damage with MCS and Shien (STR 26 (+7) or 62 Strength without Barab Ore Ingot). Mar 30, 2015 · You can argue the relative merits of power strike, critical strike and flurry and the ranged equivalents round in circles all day long. 16 Weapon Focus - Lightsaber. At first glance, the calculations look accurate and the conclusion correct (Master Critical Strike with two Baragwin Assault Blades, Master Speed and no Sneak Attack), although all three melee feats are very close. Power Attack: -3 to Attack roll, +12 to Damage, +1 to Critical Multiplier, Knockback (variable DC) on Critical Hit; Critical Strike: -5 to Defense, +3x Critical Threat Range (so a Lightsaber's Critical Threat range of 19-20 would expand to 13-20), Stun for 6s (variable DC) I think the main thing is Critical Strike doesn't always lead to critical strikes, especially if your RNG is utter crap, while at least you're always getting the extra attack with Flurry (though naturally that's another RNG to deal with, though if you're missing your attacks all the time, you have other problems, or REALLY terrible RNG. Baragwin assault blade, while an immensely powerful weapon in its own right, will have a critical range of 17-20 (11-20 with master critical strike. 4D + 0. Finally, if the first main hand attack is a critical hit, the target is knocked back unless they make a Fortitude save at a DC of the attacking character's level + twice the attacking character's Dexterity modifier. Maybe the same logic can be used for this question. g. Str: 10 Dex: 15 (all points go here, 20 base by the end) Con: 14 Int: 14 Wis: 12 Cha: 12 Feats: -Critical Strike 2 and 3 -Lightsaber Focus 2 and 3 -Dueling 1 2 and 3 -Implants 1 2 and 3 Some things I need to know about it, because 7/13 leaves me with just enough feats to max it and get the A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Jun 13, 2005 · Master Flurry, 2 Weapons, Master Critical Strike, 2 Weapons, Master Speed Master Speed Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars Assuming you have 2 sabers with a crit threat range of 19-20, then quadrupling the threat range leads to a damage increase of 30% (assuming you can hit them whenever you threaten a crit). Funny how that works out. Powers: Cure 1-2 <---- Don't depend on this to much if you lower your wisdom. EDIT: if you want to use blasters and sniper shot then disrupters are probably the way to go. The keen property increases your critical threat range, and so does the Critical Strike attack. So keep that in mind as well. Also, I usually try to gain maximum influence with every party member that I can, which leads to a huge portion of my party being melee classes (exception being Mira -- even when she's a Sentinel I just leave her dual-wielding pistols, as I think it suits her). 2D + N M > 0. 4M + 4N 0. In the first game, the best melee weapons for stuns are the baragin assault blade and your basic lightsaber. Flurry comes second and PA some way third. The reason is that the Jedi Sentinal gets the best skills, and in KOTOR II, skills are less -- HUGE thanks to my newest channel member - cmdrshprd - Meatbag Today we answer the age old question, flurry versus power attack, is one definitively better Mar 28, 2012 · Characters with a high defense will be able to strike from a longer distance and dodge more enemy attacks. Critical Strike". I tested it on lots of enemies, even low armour to ensure I was geting the critical confirmation. Power Attack, Flurry, and Critical Strike all have two animations instead of one as they did in KOTOR. This feat lowers Defense by 5 when used. It is one of the first skills an Amazon can learn in the Passive and Magic Skills tab. How do I build a character to maximize his Defense in KotOR2? A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Check the nat-roll. Any off hand attack As far as the damage question, there are no stances in KotOR 1, so that takes away the added benefit to critical strike, at which point I believe that flurry is the better active combat feat then. Mainly, if I were to use Critical Strike with Master Speed active, would the bonuses of increased Critical threat range apply to the extra attacks? GameBanshee offers comprehensive guides, walkthroughs, and feats for Star Wars: Knights of the Old Republic II and other popular RPGs. Sorry for being noobish :D but could A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Jun 4, 2013 · A Critical Strike that may not even do extra damage takes up two to three normal attacks. Here's my build so you can answer a little better Strength: 15 (+5) Dexterity: 14 Constitution: 12 Intelligence: 8 Wisdom: 14 Charisma: 14 Dueling: 1-2-3 Critical Strike:1-2-3 Toughness: 1-2-3 Implant: 1-2-3 Jedi Defense: 2-3 Cure: 1-2 Burst of Speed: 1-2-3 Energy Jan 25, 2021 · STAR WARS™ Knights of the Old Republic™ + Starts with Critical Strike + Persuade & Stealth as class skill, very good for Taris + 2 Defence at lv 1 and 6 Critical Strike is a fast-paced modern multiplayer FPS counter terrorist game. The more powerful the enemy the better crit strike performs because less than critical hits get through less frequently, counting against the other From the profiles drop-down menu on the top left, choose Star Wars: Knights Of The Old Republic or Star Wars: Knights Of The Old Republic 2. May 4, 2024 · Additionally, the critical multiplier is increased by 1 (e. before any boss battles I buff my MC I can usually 1 or 2 shot Malak into the first cutscene by then end. So unfortunately it seems that it caps at 50% like very other weapon. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* 133K subscribers in the kotor community. Consular is a bit rougher earlier on, but the game is generally not too punishing and especially once you get force lightning rank 3 you will just be insta clearing rooms with infinite force lighting spam (massive aoe, massive damage and you have so many force points mid/lategame you can just Aug 8, 2023 · Just as the success of a weapon attack is determined by an attack roll against defense, the success or extent of other damaging, debilitating and status-altering effects is determined by a saving throw against the Difficulty Class (DC) of those effects: the defender makes an opposed roll using d20 + the relevant save (Fortitude, Reflex or Will) versus the attacker's DC. Flurry ends up the weakest in the end since you end up getting additional attacks from Master Speed/Fury and Juyo, so one added hit becomes less relatively impactful. 5 > (103. Kotor 2 includes the same two crystal slots as the original but now has the option to add a cell, an emitter, and a lens. 2-12 (2d6) is added to any Massive Criticals bonus(es) when using any lightsaber in the second game. We would like to show you a description here but the site won’t allow us. When his INT bumps to a new even number, he gets the extra skill point on that level up (I confirmed this in-game). dll files, replacing the files in the game directory. At max rank, you have -5 So high strength will make you pretty strong early on, and once you get a lightsaber you will be op. The argument that the duelling feats negate the -3 the penalty for Power Attack is somewhat silly, since Master Flurry + Master Duelling actually give you +2 to hit compared to +0 We would like to show you a description here but the site won’t allow us. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian… Jan 10, 2023 · Star Wars: Knights of the Old Republic (or KOTOR if you don't want to say the long title) is widely regarded as the best Star Wars game for very good reason. exe mss32. Take the part in the vanguard at the battlefield of Critical Strike! Oct 31, 2017 · I'm going a 7/13 Scoundrel/Guardian for this playthrough, intending to use Master Critical Strike. Sniper shot/critical strike still work but are less optimal. But for KOTOR II he is the worst. Critical Strike has the potential for the most damage, but you won't consistently hit for critical damage. Critical Strike also has a chance to stun your opponent when you crit, and since keen and Critical Strike stack, with the Master version of CS, you'll be critting some 50% of your hits. I use the power gloves from koriban and strength belt to maximize attack. Likewise, Improved Critical Strike lowers it to 18-20, and Master Critical Strike lowers to 17-20. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Kotor 2 lightsaber guide Massive Critical Moments: 1-6 - (On Critical Strike, Your character makes an additional 1-6 points of damage) DEX: No 1 - Dexterity: No May 5, 2024 · Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. the first time i played i never use custom level up, always the automatic level up and i got master power attack by the Ravager and the latest time I've played, my improved flurry and improved power attack, sucked and critical strike was owning, it was so weird, because normally i just master critical strike and then barely use it except vs. Oct 31, 2006 · 3 2-weapon fighting 6 Imp Flurry / Critical Strike. Power Attack ends up the strongest in the end. Critical Strike (g A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I am unclear on how the extra bonuses from Critical Strike/Sniper Shot and the Sneak Attack criticals would work with the extra attacks from Knight and Master Speed. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Incorrect. Go with whatever floats your boat. The x2 means that the weapon deals double damage on a critical, x3 means it's triple damage, and so forth. If you use a Lightsaber (energy 2-20) with no Massive Criticals bonus then a hit normally inflicts 2-20, while a critical hit inflicts 4-40 (x2), 6-60 with Shien lightsaber form or Power Attack (x3) or 8-80 with both (x4) (not including PA's bonus damage). Jun 18, 2022 · Critical Strike; Force Focus; Regenerate Force Points; Weapon Proficiency: Lightsaber; Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. The Ataru form adds an additional +1 on top of that, improving your critical threat range to 10-20 (55%). 5 units times the threat range of 2 gives you a total threat range of 10, so using a keened saber and Master Critical strike, you score a threat on rolls of 11-20, or 50% of the time. 25N The only two Massive Criticals bonuses in the game add 2-12 or 7 average (so M = 0 or 7), so if M = 7 and N = 0 then MCS only surpasses Flurry when D < 28, and if M = 0 then MCS cannot surpass Flurry without a Keen bonus: We would like to show you a description here but the site won’t allow us. 25D + 1. rpmlay cqbv djpbzc upjiiz ucvoyu etra hqd fkjhcv dezxbc vuwgrc